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    18th Spirit • Duke • 30 Legions

    BATHIN

    Bathin (Ars Goetia #18) — Seal of Bathin / Bathin Sigil for "Travel & Herbal Knowledge" (Traditional & Symbolic)

    (Also known as Bathym)

    The Duke of Swift Travel, Herbal Virtues, and Distant Sight

    Educational / historical profile drawn from public-domain grimoire tradition.
    No ritual instructions. No supernatural claims.

    Seal of Bathin (Bathin sigil) — Ars Goetia traditional seal illustration

    Traditional seal (historical illustration).

    What Bathin Is Known For (Ars Goetia): Swift Travel & Herbal Knowledge — Historical / Symbolic Meaning

    Bathin (also spelled Bathym) is traditionally listed as the eighteenth spirit in the Ars Goetia and ranked as a Duke, commonly said to command 30 legions. In older catalogues he's associated with movement—not just physical travel, but the ability to "know" distant places, cross boundaries quickly, and understand the properties of plants and stones along the way.

    Modern readers usually treat these claims symbolically: Bathin becomes a figure for relocation planning, "systems navigation" (finding paths through complexity), and research into traditional herb lore as cultural history.

    ⚠️ Entertainment and educational purposes only. No guarantees or supernatural claims are made. This content is presented as historical and symbolic reference material.

    Bathin at a Glance: Travel, Herbs & Navigation

    Swift Travel Sigil (Seal of Bathin) — "Movement" Theme (Symbolic)

    Traditionally described as enabling swift travel; often read today as relocation planning and crossing boundaries quickly.

    Herbal Knowledge (Bathin) — Natural Wisdom Theme (Historical Claim)

    The text describes him as knowing the virtues of herbs and stones—useful as a cultural lens for traditional plant lore.

    Systems Navigation (Bathin) — Pathfinding Theme (Traditional Description)

    Described as finding paths through complexity—a figure for navigating bureaucracy and obstacles.

    § Introduction

    Bathin is traditionally listed as the 18th spirit and ranked as a Duke. In older catalogues he's associated with movement—not just physical travel, but the ability to "know" distant places and understand the properties of plants and stones.

    § Grimoire Profile

    Rank: Duke
    Legions: 30
    Attributed office: swift passage; knowledge of herbs/stones; awareness of far places

    § Appearance (Traditional Description)

    Bathin is often described as appearing as a strong man mounted on a horse—an image that anchors him to travel, speed, and crossing distance.

    § Powers and Attributions

    • Connected to swift travel or "bringing" one from place to place
    • Teaches about herbs and stones (virtues, uses, correspondences)
    • Linked to distant awareness—knowing what's happening far away

    § Frequently Asked Questions

    Who is Bathin?

    Bathin (Bathym) is the 18th spirit in the Ars Goetia, ranked as a Duke commanding 30 legions. He is traditionally associated with travel, herbs, and distant knowledge.

    What powers are attributed to Bathin?

    Grimoire tradition credits Bathin with swift travel, teaching about herbs and stones, and awareness of distant places—the world as a navigable map.

    How does Bathin appear?

    Traditional descriptions portray Bathin as a strong man mounted on a horse—imagery anchoring him to travel, speed, and crossing distance.

    § Short Sources (Pre-1900)

    • Johann Weyer — Pseudomonarchia Daemonum (1577)
    • Reginald Scot — The Discoverie of Witchcraft (1584)
    • Lemegeton Clavicula Salomonis — Ars Goetia (17th-century manuscript tradition; pre-1900 transmission)
    • Jacques Collin de Plancy — Dictionnaire Infernal (1818; illustrated ed. 1863)

    This article is a historical summary of public-domain grimoire material. It does not provide ritual instructions or claim supernatural efficacy.

    Quick Reference

    Number:

    18th Spirit

    Rank:

    Duke

    Legions:

    30

    Appearance:

    Strong man on a horse

    Historical Powers:

    Swift travel, knowledge of herbs and stones, distant sight

    From the Lesser Key of Solomon — Ars Goetia

    This article is a historical summary of public-domain grimoire material. It does not provide ritual instructions or claim supernatural efficacy.